This video has got to be the best explanation for infinite series I’ve ever seen. Like most math, the idea of an infinite series is very simple and visual but teachers have a hard time explaining it because students get lost in the numbers.
Over the next few weeks I will be posting my favorite home brew magic items. Like Bilbo’s magic ring, a lot of them have great benefits but are cursed. This means the player cannot take them off once he puts them on, without a long quest to some powerful wizard.
Battling monsters, looting treasure rooms, thwarting bad guys… that’s what rocks about role-playing games. Kids see that instantly and the more you give them, the more they will enjoy the game. But sometimes it’s hard to pour it on at the right speed. What happens if you go too fast and some five-year-old’s warrior gets killed?
Okay, it took us a while to wrap our heads around what a disposition is and how they work in Mouse Guard. Combat, and any other conflict like a negotiation or a race, is abstracted. When your mouse swings his sword he doesn’t do direct damage measured in hit points like in D&D. He reduces his enemies “disposition”.
Huh? Yeah, that what we said.